Here are some links to popular manufacturer websites:Ĭhecking the audio control panel and updating your audio driver will fix most of your audio problems automatically. Also, Make sure that you have the latest sound drivers from the manufacturers’ website.Now alt-tab back into the game and see if the issue is resolved for good. Now, make sure that Back 4 Blood volume is at its full.Once in the Desktop, right-click on the sound icon and click Open Volume Mixer.Once inside the game, alt-tab to the other application (or press Windows + D) to go to the Desktop.Also, launch another application in the background. Launch Back 4 Blood as an administrator.Here is the step on making sure that the sound mixer is set correctly for Back 4 Blood. It may be possible that you accidentally lowered the volume of Back 4 Blood, and hence there is no sound coming. They allow the user to change the individual sound levels from different applications as well instead of controlling the sound system-wide. Sound mixers are another important feature of Windows OS. Sometimes the audio setting might be out of place, which might be causing you to hear only partial sounds of the game. You can also check your sound configuration in the Control Panel to ensure that the correct settings are in place. This has been working for a lot of players around the world. Try updating your audio driver however, if the problem persists, disable Windows Sonic for Headphones. Window.If your game has no audio or has partial audio, meaning that some sections of the game have audio while cutscenes or different elements do not have any audio, it means that your audio driver is misconfigured or is outdated. If that still doesn't work, try this: start blocking when the DOMContentLoaded event is triggered In that case: start blocking after the page is loaded and before the DOMContentLoaded event is triggered □□ (my bet is on this one) the time an input's event handler is ever called.īut I suspect that calling blockThread as above will actually also block the page/DOM from loading so you won't even have a button to click until it's too late. simulating page resources continuing to load that delays on the button before the event loop is unblocked. In a statement, Turtle Rock Studios said it needs more time to make the zombie co-op. Block the event loop long enough so that you can click Back 4 Blood has been pushed to October 12, 2021, a delay of nearly four months from its previous date. !!! insert the blockThread function declaration here !!! Setup measurement of FID and log it as soon as it is Looking at the Basic usage instructions for web-vitals I arrived at this: start blocking the event loop while the page is loaded It needs to initialize and attach itself to the browser's measurement APIs as a callback in order for it to be able to measure anything. The web-vitals library simulates Chrome's internal measurement. I'm also pretty sure we need to import and call onFID before we block the event loop. If you are experiencing unstable operation during an online match, please try adjusting the Input Lag in the GAME SETTINGS under OPTIONS or on the NETWORK room. How long the event loop remains blocked after the click will be what the FID measures. I'm sure we need to block the event loop before the user clicks on an input, and for long enough that it remains blocked during and after that click. the button) and when its event handler is triggered. What is measured is the time between when a user clicks on something (e.g. I'd give the above a try to confirm, but I'd expect it to NOT impact the FID measurement because:īoth your version and mine blocks during the execution of the event handler, but does NOT delay its start. If you click on some other button or link on this page, it will only respond after the 5 seconds have elapsed StackOverflow) will be unresponsive to your clicks for 5 seconds after you press the above button. Import loop iterations`)īlock for 5000 millis then get the First Input Delay (FID) Score □□ click me! Back 4 Blood is coming to PlayStation 4, PlayStation 5, Windows PC, Xbox One, and Xbox Series X on Oct. I want to create a webpage that gives a bad First Input Delay value on purpose. To be clear - I am NOT trying to fix my First Input Delay. Therefore I want to simulate a bad value on a webpage to make sure it works. I want to simulate a bad FID because I am testing a website scanning tool that is supposed to flag a bad FID value. In case you aren't aware, FID is part of Google's Web Core Vitals. I need to create a webpage that will generate a bad First Input Delay (FID) value.
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